237 lines
7.2 KiB
Java
237 lines
7.2 KiB
Java
//******************************************************************************
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//
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// File: GpuArray.java
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// Package: edu.rit.gpu
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// Unit: Class edu.rit.gpu.GpuArray
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//
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// This Java source file is copyright (C) 2014 by Alan Kaminsky. All rights
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// reserved. For further information, contact the author, Alan Kaminsky, at
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// ark@cs.rit.edu.
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//
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// This Java source file is part of the Parallel Java 2 Library ("PJ2"). PJ2 is
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// free software; you can redistribute it and/or modify it under the terms of
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// the GNU General Public License as published by the Free Software Foundation;
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// either version 3 of the License, or (at your option) any later version.
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//
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// PJ2 is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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// A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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//
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// A copy of the GNU General Public License is provided in the file gpl.txt. You
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// may also obtain a copy of the GNU General Public License on the World Wide
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// Web at http://www.gnu.org/licenses/gpl.html.
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//
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//******************************************************************************
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package edu.rit.gpu;
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/**
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* Class GpuArray is the abstract base class for a GPU array variable. This is
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* an array of data stored in the GPU's memory and mirrored in the CPU's memory.
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* Construct an instance of a subclass of class GpuArray by calling a factory
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* method on a {@linkplain Gpu Gpu} object or a {@linkplain Module Module}
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* object.
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* <P>
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* Class GpuArray supports mirroring all of the GPU's data array in the CPU's
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* memory, mirroring only a portion of the GPU's data array in the CPU's memory,
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* or mirroring none of the GPU's data array. Class GpuArray provides operations
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* for copying all or portions of the data array from the CPU to the GPU or from
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* the GPU to the CPU.
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* <P>
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* In the GPU memory, the array is implemented as a pointer to an array of
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* <I>N</I> data elements, where <I>N</I> is the length of the array.
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*
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* @author Alan Kaminsky
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* @version 03-Apr-2014
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*/
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public abstract class GpuArray
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extends GpuVbl
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{
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// Hidden data members.
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int len; // Number of elements in GPU memory
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int cpulen; // Number of elements mirrored in CPU memory
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// Hidden constructors.
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/**
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* Construct a new dynamically allocated GPU array.
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*
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* @param gpu Gpu object.
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* @param len Number of elements in GPU memory.
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* @param bytesize Number of bytes allocated in GPU memory.
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* @param cpulen Number of elements mirrored in CPU memory.
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*
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* @exception GpuException
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* (unchecked exception) Thrown if a GPU error occurred.
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*/
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GpuArray
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(Gpu gpu,
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int len,
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long bytesize,
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int cpulen)
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{
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super (gpu, bytesize);
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this.len = len;
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this.cpulen = cpulen;
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}
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/**
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* Construct a new statically allocated GPU array.
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*
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* @param gpu Gpu object.
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* @param len Number of elements in GPU memory.
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* @param bytesize Number of bytes allocated in GPU memory.
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* @param cpulen Number of elements mirrored in CPU memory.
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* @param dptr Pointer to array in GPU memory.
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*
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* @exception GpuException
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* (unchecked exception) Thrown if a GPU error occurred.
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*/
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GpuArray
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(Gpu gpu,
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int len,
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long bytesize,
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int cpulen,
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long dptr)
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{
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super (gpu, bytesize, dptr);
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this.len = len;
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this.cpulen = cpulen;
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}
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// Exported operations.
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/**
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* Returns the length of the GPU array in the GPU device's memory.
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*
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* @return Number of elements in the GPU array.
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*/
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public int length()
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{
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return len;
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}
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/**
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* Returns the length of the GPU array mirrored in the host CPU's memory.
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*
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* @return Number of elements in the CPU array.
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*/
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public int cpuLength()
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{
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return cpulen;
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}
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/**
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* Copy this GPU array from the host CPU's memory to the GPU device's
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* memory. This is equivalent to the call
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* <TT>hostToDev(0,0,cpuLength())</TT>.
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*
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* @exception GpuException
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* (unchecked exception) Thrown if a GPU error occurred.
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*/
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public void hostToDev()
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{
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hostToDev (0, 0, cpulen);
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}
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/**
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* Copy the initial portion of this GPU array from the host CPU's memory to
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* the GPU device's memory. This is equivalent to the call
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* <TT>hostToDev(0,0,len)</TT>.
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*
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* @param len Number of elements to copy.
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*
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* @exception IndexOutOfBoundsException
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* (unchecked exception) Thrown if <TT>len</TT> < 0 or <TT>len</TT>
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* > <TT>cpuLength()</TT>.
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* @exception GpuException
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* (unchecked exception) Thrown if a GPU error occurred.
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*/
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public void hostToDev
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(int len)
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{
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hostToDev (0, 0, len);
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}
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/**
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* Copy the given portion of this GPU array from the host CPU's memory to
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* the GPU device's memory. <TT>len</TT> elements starting at index
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* <TT>srcindex</TT> in the CPU array are copied to the GPU array starting
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* at index <TT>dstindex</TT>.
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*
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* @param dstindex GPU array starting index.
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* @param srcindex CPU array starting index.
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* @param len Number of elements to copy.
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*
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* @exception IndexOutOfBoundsException
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* (unchecked exception) Thrown if <TT>dstindex</TT> < 0,
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* <TT>srcindex</TT> < 0, <TT>len</TT> < 0, <TT>dstindex+len</TT>
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* > <TT>length()</TT>, or <TT>srcindex+len</TT> >
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* <TT>cpuLength()</TT>.
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* @exception GpuException
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* (unchecked exception) Thrown if a GPU error occurred.
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*/
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public abstract void hostToDev
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(int dstindex,
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int srcindex,
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int len);
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/**
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* Copy this GPU array from the GPU device's memory to the host CPU's
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* memory. This is equivalent to the call
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* <TT>devToHost(0,0,cpuLength())</TT>.
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*
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* @exception GpuException
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* (unchecked exception) Thrown if a GPU error occurred.
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*/
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public void devToHost()
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{
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devToHost (0, 0, cpulen);
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}
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/**
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* Copy the initial portion of this GPU array from the GPU device's memory
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* to the host CPU's memory. This is equivalent to the call
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* <TT>devToHost(0,0,len)</TT>.
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*
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* @param len Number of elements to copy.
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*
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* @exception IndexOutOfBoundsException
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* (unchecked exception) Thrown if <TT>len</TT> < 0 or <TT>len</TT>
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* > <TT>cpuLength()</TT>.
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* @exception GpuException
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* (unchecked exception) Thrown if a GPU error occurred.
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*/
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public void devToHost
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(int len)
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{
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devToHost (0, 0, len);
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}
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/**
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* Copy the given portion of this GPU array from the GPU device's memory to
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* the host CPU's memory. <TT>len</TT> elements copied starting at index
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* <TT>srcindex</TT> in the GPU array are copied to the CPU array starting
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* at index <TT>dstindex</TT>.
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*
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* @param dstindex CPU array starting index.
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* @param srcindex GPU array starting index.
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* @param len Number of elements to copy.
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*
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* @exception IndexOutOfBoundsException
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* (unchecked exception) Thrown if <TT>dstindex</TT> < 0,
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* <TT>srcindex</TT> < 0, <TT>len</TT> < 0, <TT>dstindex+len</TT>
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* > <TT>cpuLength()</TT>, or <TT>srcindex+len</TT> >
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* <TT>length()</TT>.
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* @exception GpuException
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* (unchecked exception) Thrown if a GPU error occurred.
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*/
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public abstract void devToHost
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(int dstindex,
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int srcindex,
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int len);
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}
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