180 lines
7.4 KiB
Groff
180 lines
7.4 KiB
Groff
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<span class="tagline">a port of the Processing Visualization Language</span>
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<table cellpadding="0" cellspacing="0" border="0" class="ref-item">
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<tr class="name-row">
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<th scope="row">Name</th>
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<td><h3>applyMatrix()</h3></td>
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</tr>
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<tr class="">
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<th scope="row">Examples</th>
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<td><div class="example"><img src="applyMatrix_.gif" alt="example pic" /><pre class="margin">size(100, 100, P3D);
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noFill();
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translate(50, 50, 0);
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rotateY(PI/6);
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stroke(153);
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box(35);
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// Set rotation angles
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float ct = cos(PI/9.0);
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float st = sin(PI/9.0);
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// Matrix for rotation around the Y axis
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applyMatrix( ct, 0.0, st, 0.0,
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0.0, 1.0, 0.0, 0.0,
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-st, 0.0, ct, 0.0,
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0.0, 0.0, 0.0, 1.0);
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stroke(255);
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box(50);</pre></div></td>
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</tr>
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<tr class="">
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<th scope="row">Description</th>
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<td><p>Multiplies the current matrix by the one specified through the parameters.
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This is very slow because it will try to calculate the inverse of the transform, so avoid it whenever possible.
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The equivalent function in OpenGL is glMultMatrix().</p></td>
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</tr>
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<tr class="">
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<th scope="row">Syntax</th>
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<td><pre>applyMatrix(<kbd>n00</kbd>, <kbd>n01</kbd>, <kbd>n02</kbd>, <kbd>n03</kbd>,
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<kbd>n04</kbd>, <kbd>n05</kbd>, <kbd>n06</kbd>, <kbd>n07</kbd>,
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<kbd>n08</kbd>, <kbd>n09</kbd>, <kbd>n10</kbd>, <kbd>n11</kbd>,
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<kbd>n12</kbd>, <kbd>n13</kbd>, <kbd>n14</kbd>, <kbd>n15</kbd>)</pre></td>
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</tr>
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<tr class="">
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<th scope="row">Parameters</th>
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<td><table cellpadding="0" cellspacing="0" border="0">
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<tr class="">
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<th scope="row">n00-n15</th>
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<td>float: numbers which define the 4x4 matrix to be multiplied</td>
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</tr>
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</table></td>
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</tr>
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<tr class="">
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<th scope="row">Returns</th>
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<td>None</td>
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</tr>
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<tr class="">
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<th scope="row">Usage</th>
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<td>Web & Application</td>
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</tr>
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<tr class="">
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<th scope="row">Related</th>
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<td><a href="pushMatrix_.1">pushMatrix()</a><br />
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<a href="popMatrix_.1">popMatrix()</a><br />
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<a href="resetMatrix_.1">resetMatrix()</a><br />
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<a href="printMatrix_.1">printMatrix()</a><br /></td>
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<p>This reference is licensed under the CC BY-NC-SA 2.0 license:</p>
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Processing is an open visualization language developed by
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<a href="http://benfry.com/">Ben Fry</a> & <a href="http://reas.com/">Casey Reas</a>,
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and originally ported to Javascript by
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