260 lines
8.1 KiB
HTML
260 lines
8.1 KiB
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<span class="tagline">a port of the Processing Visualization Language</span>
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<tr class="name-row">
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<th scope="row">Name</th>
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<td><h3>bezier()</h3></td>
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</tr>
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<tr class="">
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<th scope="row">Examples</th>
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<td><div class="example"><img src="../bezier_.gif" alt="example pic" /><pre class="margin">noFill();
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stroke(255, 102, 0);
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line(85, 20, 10, 10);
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line(90, 90, 15, 80);
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stroke(0, 0, 0);
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bezier(85, 20, 10, 10, 90, 90, 15, 80);</pre></div><div class="example"><img src="../bezier_2.gif" alt="example pic" /><pre class="margin">noFill();
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stroke(255, 102, 0);
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line(30, 20, 80, 5);
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line(80, 75, 30, 75);
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stroke(0, 0, 0);
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bezier(30, 20, 80, 5, 80, 75, 30, 75);</pre></div></td>
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</tr>
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<tr class="">
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<th scope="row">Description</th>
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<td>Draws a Bezier curve on the screen. These curves are defined by a series of anchor and control points. The first two parameters specify the first anchor point and the last two parameters specify the other anchor point. The middle parameters specify the control points which define the shape of the curve. Bezier curves were developed by French engineer Pierre Bezier. <span class="warning">Using the 3D version of requires rendering with P3D or OPENGL (see the Environment reference for more information).</span></td>
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</tr>
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<tr class="">
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<th scope="row">Syntax</th>
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<td><pre>bezier(<kbd>x1</kbd>, <kbd>y1</kbd>, <kbd>cx1</kbd>, <kbd>cy1</kbd>, <kbd>cx2</kbd>, <kbd>cy2</kbd>, <kbd>x2</kbd>, <kbd>y2</kbd>);
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<span class="warning">bezier(<kbd>x1</kbd>, <kbd>y1</kbd>, <kbd>z1</kbd>, <kbd>cx1</kbd>, <kbd>cy1</kbd>, <kbd>cz1</kbd>, <kbd>cx2</kbd>, <kbd>cy2</kbd>, <kbd>cz2</kbd>, <kbd>x2</kbd>, <kbd>y2</kbd>, <kbd>z2</kbd>);</span></pre></td>
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</tr>
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<tr class="">
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<th scope="row">Parameters</th>
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<td><table cellpadding="0" cellspacing="0" border="0">
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<tr class="">
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<th scope="row">x1, y1, <span class="warning">z1</span></th>
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<td>int or float: coordinates for the first anchor point</td>
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</tr>
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<tr class="">
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<th scope="row">cx1, cy1, <span class="warning">cz1</span></th>
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<td>int or float: coordinates for the first control point</td>
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</tr>
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<tr class="">
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<th scope="row">cx2, cy2, <span class="warning">cz2</span></th>
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<td>int or float: coordinates for the second control point</td>
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</tr>
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<tr class="">
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<th scope="row">x2, y2, <span class="warning">z2</span></th>
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<td>int or float: coordinates for the second anchor point</td>
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</tr>
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</table></td>
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</tr>
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<tr class="">
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<th scope="row">Usage</th>
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<td>Web & Application</td>
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<tr class="">
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<th scope="row">Related</th>
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<td><a href="../bezierVertex_.1">bezierVertex()</a><br />
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<a href="../curve_.1">curve()</a><br /></td>
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</tr>
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<p>This reference is licensed under the CC BY-NC-SA 2.0 license:</p>
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Processing is an open visualization language developed by
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and originally ported to Javascript by
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