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2015-09-01 19:05:48 -04:00

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<title>shape() | reference | Processing.js</title>
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<span class="tagline">a port of the Processing Visualization Language</span>
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<th scope="row">Name</th>
<td><h3>shape()</h3></td>
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<tr class="">
<th scope="row">Examples</th>
<td><div class="example"><img src="svg.jpg" alt="example pic" /><pre class="margin">PShape s;
s = loadShape("bot.svg");
smooth();
shape(s, 10, 10, 80, 80);</pre></div><div class="example"><img src="svg.jpg" alt="example pic" /><pre class="margin">// Loading a shape when using setup() and draw()
PShape s;
void setup() {
s = loadShape("bot.svg");
smooth();
noLoop();
}
void draw() {
shape(s, 10, 10, 80, 80);
}</pre></div></td>
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<th scope="row">Description</th>
<td><p>Displays shapes to the screen. The shapes must be in the sketch's "data" directory to load correctly. Select "Add file..."
from the "Sketch" menu to add the shape. Processing currently works with SVG shapes only. The <b>sh</b> parameter specifies the shape to display and
the x and y parameters define the location of the shape from its upper-left corner. The shape is displayed at its original size unless the <b>width</b>
and <b>height</b> parameters specify a different size. The <b>shapeMode()</b> function changes the way the parameters work. A call to <b>shapeMode(CORNERS)</b>, for example, will change the width and height
parameters to define the x and y values of the opposite corner of the shape. </p>
<p>Note complex shapes may draw awkwardly with P2D, P3D, and OPENGL. Those renderers do not yet support shapes that have holes or complicated breaks.</p></td>
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<th scope="row">Syntax</th>
<td><pre>shape(<kbd>sh</kbd>)</pre><br />
<pre>shape(<kbd>sh</kbd>,<kbd>x</kbd>,<kbd>y</kbd>)</pre><br />
<pre>shape(<kbd>sh</kbd>,<kbd>x</kbd>,<kbd>y</kbd>,<kbd>width</kbd>,<kbd>height</kbd>)</pre></td>
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<th scope="row">Parameters</th>
<td><table cellpadding="0" cellspacing="0" border="0">
<tr class="">
<th scope="row">sh</th>
<td>PShape: the shape to display</td>
</tr>
<tr class="">
<th scope="row">x</th>
<td>int or float: x-coordinate of the shape</td>
</tr>
<tr class="">
<th scope="row">y</th>
<td>int or float: y-coordinate of the shape</td>
</tr>
<tr class="">
<th scope="row">z</th>
<td>int or float: z-coordinate of the shape</td>
</tr>
<tr class="">
<th scope="row">width</th>
<td>int or float: width to display the shape</td>
</tr>
<tr class="">
<th scope="row">height</th>
<td>int or float: height to display the shape</td>
</tr>
</table></td>
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<th scope="row">Usage</th>
<td>Web & Application</td>
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<th scope="row">Related</th>
<td><a href="PShape.1">PShape</a><br />
<a href="loadShape_.1">loadShape()</a><br />
<a href="shapeMode_.1">shapeMode()</a><br /></td>
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