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2016-04-27 01:07:35 -04:00

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//******************************************************************************
//
// File: WalkSackGpu.cu
// Package: edu.rit.gpu.example
// Unit: WalkSackGpu kernel function
//
// This C/CUDA source file is copyright (C) 2016 by Alan Kaminsky. All rights
// reserved. For further information, contact the author, Alan Kaminsky, at
// ark@cs.rit.edu.
//
// This C/CUDA source file is part of the Parallel Java 2 Library ("PJ2"). PJ2
// is free software; you can redistribute it and/or modify it under the terms of
// the GNU General Public License as published by the Free Software Foundation;
// either version 3 of the License, or (at your option) any later version.
//
// PJ2 is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
// A PARTICULAR PURPOSE. See the GNU General Public License for more details.
//
// A copy of the GNU General Public License is provided in the file gpl.txt. You
// may also obtain a copy of the GNU General Public License on the World Wide
// Web at http://www.gnu.org/licenses/gpl.html.
//
//******************************************************************************
#include "Prng.cu"
#include "WV.cu"
/**
* Module WalkSackGpu provides GPU data types and operations for solving a
* knapsack problem using a random walk.
*
* @author Alan Kaminsky
* @version 16-Mar-2016
*/
// Thread rank that found the best-of-best solution.
__device__ int bobRank;
// For shared memory reduction of thread ranks.
__shared__ int shrRank [1024];
// Swap elements a and b in array x.
__device__ void swap
(int *x,
int a,
int b)
{
int t = x[a];
x[a] = x[b];
x[b] = t;
}
/**
* Kernel function to solve a knapsack problem.
* <P>
* Called with a one-dimensional grid of one-dimensional blocks, NB blocks, NT
* threads per block, NG = NB*NT threads total.
* <P>
* Each thread performs an independent random walk through the space of subsets
* of items and keeps track of the best solution found. After doing a certain
* number of steps, the kernel outputs the best of the per-thread solutions.
*
* @param C
* Knapsack capacity. (input)
* @param N
* Number of items. (input)
* @param item_wv
* Array of items' weights/values, indexed 0 through N-1. (input)
* @param curr_soln
* Array of the threads' current solutions, indexed 0 through NG-1. Each
* element in turn is an array of integers, indexed 0 through N. For thread
* i, curr_soln[i][0] is the number of items in the knapsack, M;
* curr_soln[i][1..M] are the indexes of the items in knapsack in no
* particular order; curr_soln[i][M+1..N] are the indexes of the items not
* in the knapsack in no particular order. (input/output)
* @param best_wv
* Array of total weights/values for the threads' best solutions, indexed 0
* through NG-1. (input/output)
* @param best_soln
* Array of the threads' best solutions, indexed 0 through NG-1. Each
* element in turn is an array of integers, indexed 0 through N, the same as
* curr_soln. (input/output)
* @param best_step
* Array of steps at which each thread achieved its best solution, indexed
* 0 through NG-1. (output)
* @param seed
* Random seed.
* @param steps
* Number of steps. (input)
*/
extern "C" __global__ void walk
(unsigned long long int C,
int N,
wv_t *item_wv,
int **curr_soln,
wv_t *best_wv,
int **best_soln,
unsigned long long int *best_step,
unsigned long long int seed,
unsigned long long int steps)
{
int r, i, j, M, oldRank, newRank;
unsigned long long int s;
wv_t curr_wv_r;
wv_t best_wv_r;
int *curr_soln_r;
int *best_soln_r;
prng_t prng;
// Determine this thread's rank in the grid.
r = blockIdx.x*blockDim.x + threadIdx.x;
// Set up pointers to this thread's data.
curr_soln_r = curr_soln[r]; // Items in current solution
best_soln_r = best_soln[r]; // Items in best solution
// Initialize this thread's data.
wv_init (&curr_wv_r); // Weight/value of current solution
wv_init (&best_wv_r); // Weight/value of best solution
M = 0; // Number of items in current solution
for (i = 1; i <= N; ++ i) // Items in current solution
curr_soln_r[i] = i - 1;
prng_setSeed (&prng, seed + r);
// Do <steps> random steps.
for (s = 0; s < steps; ++ s)
{
// If current solution's weight < knapsack capacity, add a random item.
if (curr_wv_r.weight < C)
{
i = M + 1;
j = M + 1 + prng_nextInt (&prng, N - M);
swap (curr_soln_r, i, j);
wv_add (&curr_wv_r, &item_wv[curr_soln_r[i]]);
++ M;
}
// If current solution's weight >= knapsack capacity, subtract a random
// item.
else
{
i = M;
j = 1 + prng_nextInt (&prng, M);
swap (curr_soln_r, i, j);
wv_subtract (&curr_wv_r, &item_wv[curr_soln_r[i]]);
-- M;
}
// If new current solution is better than best solution, record new best
// solution.
if (wv_isBetterThan (&curr_wv_r, &best_wv_r, C))
{
best_wv_r = curr_wv_r;
best_soln_r[0] = M;
for (i = 1; i <= M; ++ i)
best_soln_r[i] = curr_soln_r[i];
best_step[r] = s + 1;
}
}
// Record weight/value of best solution.
best_wv[r] = best_wv_r;
__threadfence();
// Shared memory reduction to determine thread rank with best-of-best
// solution in this block.
i = threadIdx.x;
shrRank[i] = r;
__syncthreads();
j = 1;
while (j < blockDim.x) j <<= 1;
j >>= 1;
while (j != 0)
{
if (i < j && i + j < blockDim.x &&
wv_isBetterThan (&best_wv[shrRank[i+j]], &best_wv[shrRank[i]], C))
shrRank[i] = shrRank[i+j];
__syncthreads();
j >>= 1;
}
// Global memory reduction to determine thread rank with best-of-best
// solution across all blocks.
if (i == 0)
do
{
oldRank = bobRank;
newRank =
oldRank == -1 ||
wv_isBetterThan (&best_wv[shrRank[0]], &best_wv[oldRank], C) ?
shrRank[0] : oldRank;
}
while (atomicCAS (&bobRank, oldRank, newRank) != oldRank);
}