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2015-09-01 19:05:48 -04:00

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<title>translate() | reference | Processing.js</title>
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<span class="tagline">a port of the Processing Visualization Language</span>
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<th scope="row">Name</th>
<td><h3>translate()</h3></td>
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<tr class="">
<th scope="row">Examples</th>
<td><div class="example"><img src="translate_.gif" alt="example pic" /><pre class="margin">translate(30, 20);
rect(0, 0, 55, 55);</pre></div><div class="example"><img src="translate_2.gif" alt="example pic" /><pre class="margin warning">// Translating in 3D requires P3D
// or OPENGL as a parameter to size()
size(100, 100, P3D);
translate(30, 20, -50);
rect(0, 0, 55, 55);</pre></div><div class="example"><img src="translate_3.gif" alt="example pic" /><pre class="margin">translate(30, 20);
rect(0, 0, 55, 55);
translate(14, 14);
rect(0, 0, 55, 55);</pre></div></td>
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<tr class="">
<th scope="row">Description</th>
<td>Specifies an amount to displace objects within the display window. The <b>x</b> parameter specifies left/right translation, the <b>y</b> parameter specifies up/down translation, and the <b>z</b> parameter specifies translations toward/away from the screen. <span class="warning">Using this function with the <b>z</b> parameter requires using the P3D or OPENGL parameter in combination with size as shown in the above example.</span> Transformations apply to everything that happens after and subsequent calls to the function accumulates the effect. For example, calling <b>translate(50, 0)</b> and then <b>translate(20, 0)</b> is the same as <b>translate(70, 0)</b>. If <b>translate()</b> is called within <b>draw()</b>, the transformation is reset when the loop begins again. This function can be further controlled by the <b>pushMatrix()</b> and <b>popMatrix()</b>.</td>
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<th scope="row">Syntax</th>
<td><pre>translate(<kbd>x</kbd>, <kbd>y</kbd>);
<span class="warning">translate(<kbd>x</kbd>, <kbd>y</kbd>, <kbd>z</kbd>);</span></pre></td>
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<tr class="">
<th scope="row">Parameters</th>
<td><table cellpadding="0" cellspacing="0" border="0">
<tr class="">
<th scope="row">x</th>
<td>int or float: left/right translation</td>
</tr>
<tr class="">
<th scope="row">y</th>
<td>int or float: up/down translation</td>
</tr>
<tr class="">
<th scope="row">z</th>
<td>int or float: forward/back translation</td>
</tr>
</table></td>
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<th scope="row">Usage</th>
<td>Web & Application</td>
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<tr class="">
<th scope="row">Related</th>
<td><a href="rotateX_.1">rotateX() </a><br />
<a href="rotateY_.1">rotateY() </a><br />
<a href="rotateZ_.1">rotateZ() </a><br />
<a href="rotate_.1">rotate() </a><br />
<a href="scale_.1">scale() </a><br />
<a href="pushMatrix_.1">pushMatrix()</a>
<br /><a href="popMatrix_.1">popMatrix()</a><br /></td>
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Processing is an open visualization language developed by
<a href="http://benfry.com/">Ben Fry</a> &amp; <a href="http://reas.com/">Casey Reas</a>,
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Processing.js is maintained by the Processing.js team.
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